Control a robot to get out of a dark abandoned warehouse full of uncanny creatures.
This game was hacked together in 48 hours, during Global Game Jam '11 in Kaunas. Then made suitable for use by general public after a week of polishing.
A game about rebellion, escapism and alienation. Break free from the dominion of artificial intelligence driven by questionable goals.
A surreal story about dreams, cats and limitless possibilities. Done in 48 hours during Global Game Jam '12 in Kaunas.
Sparkling rainbow disco-party.
A fun combination of classic platformer and ridicolous world-switching puzzle.
An interactive experience for two persons.
One person sits in front of a computer. Another person needs a printed version of book.pdf and
can’t look at player’s screen. They can communicate by speaking.
Sokoban puzzle with lasers and mirrors.
a ray of sunshine hits the wall
in spacious, nearly empty hall
the job I have won't make me stall
for I am clever orange ball
Dippy aircraft assemler.
Your goal is to collect all required parts of an airplane before it crashes to the ground.
Game was made during Global Game Jam 2014.
Spooky adventures of a blind person.
Player has to find the way out of a creepy place while a robot voice guides the road.
Game was developed during Global Game Jam 2013.